The folks at Bafta are running a public survey to identify the most influential video game ever made. When The Guardian asked prominent gaming figures to weigh in, they received a fascinating array of responses with zero overlap. Game designer Mike Bithell picked Metal Gear Solid 2, while Blumhouse's Louise Blain chose the short-lived horror experiment PT. The Guardian's own games editor backed Ocarina of Time for establishing 3D game world standards.
Other notable selections included Tomb Raider (pioneering female protagonists), QWOP (inspiring experimental design), Doom (revolutionizing FPS and modding), Mario Kart (competitive social play), Journey (emotional storytelling), Princess Maker (branching narrative systems), Paperboy (everyday world simulation), and Super Mario Bros (fundamental game design principles).
So, Slashdotters, what's your pick for the most influential video game ever created? Which title fundamentally changed how games are designed, played, or experienced? Did it influence you personally, the industry as a whole, or both?
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